Project Timeline
Embark on an epic journey as we unveil the milestones that bring Beyond the Ice Wall to life. Our ambitious project spans three interconnected realms: the launch of $ICE, a revolutionary cryptocurrency; the creation of a groundbreaking MMORPG; and the establishment of a thriving global community.
From the unveiling of the first gates to the creation of a world-spanning game, every milestone pushes us closer to rewriting the rules of exploration and connection.
This is more than a project—it’s a movement, and you’re invited to join us as we chart the unknown.


Phase 1: Ideation & Pre-Production (Months 1–3)
Goal: Develop the core concept, narrative structure, and early designs.
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Week 1–2:
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Finalize project concept and themes (e.g., alternate realities, mystery).
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Brainstorm the storyline, lore, and world-building details.
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Week 3–4:
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Draft the main storyline arcs.
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Create profiles for key characters, locations, and major events.
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Decide on the project format (e.g., book series, graphic novel, interactive storytelling).
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Month 2:
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Develop a style guide (art style, tone, color palette).
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Hire or assemble your creative team (writers, illustrators, developers, etc.).
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Research target audience and competitors.
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Month 3:
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Draft the first chapter or episode to test the tone and engagement.
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Set up digital platforms (website, social media channels).
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Begin concept art and early promotional visuals.
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Phase 2: Production & Content Creation (Months 4–8)
Goal: Bring the story and assets to life through consistent production.
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Months 4–5:
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Write or storyboard at least 50% of the story.
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Begin creating artwork, animations, or designs based on the chosen medium.
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Build a project timeline for content releases.
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Month 6:
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Complete a polished teaser (e.g., trailer, sample chapter, or episode).
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Create supplementary materials (maps, glossary, or behind-the-scenes extras).
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Start building an email list with early sign-ups.
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Months 7–8:
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Finalize the first installment (e.g., book, episode, or demo).
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Test for quality assurance (e.g., beta readers, playtesters).
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Prepare marketing assets (logos, banners, and sneak peeks).
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Phase 3: Marketing & Pre-Launch Campaign (Months 9–11)
Goal: Build an audience and generate excitement.
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Month 9:
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Launch your first marketing campaign (introduce the concept, teaser visuals).
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Release blog posts, videos, or social media content explaining the project's themes.
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Collaborate with influencers or creators in your niche for cross-promotion.
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Month 10:
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Host behind-the-scenes livestreams or Q&A sessions.
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Share updates, sneak peeks, or fun facts about the project on social media.
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Build hype with a countdown and community engagement activities.
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Month 11:
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Pre-sell the product (e.g., digital copies, special editions, or early access).
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Create and share high-quality content (e.g., trailers, previews).
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Test your website or platform for launch readiness.
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Phase 4: Official Launch (Month 12)
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Goal: Release the project and maximize visibility.
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Launch Week:
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Release the first installment (book, episode, or demo).
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Announce the launch across all channels (social media, email, ads).
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Offer launch-exclusive deals (e.g., discounts, bonuses, or signed editions).
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Post-Launch Month:
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Host launch events (livestreams, virtual parties, or giveaways).
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Engage with your audience by responding to comments and feedback.
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Analyze initial performance metrics (sales, downloads, or views).
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Phase 5: Growth & Expansion (Months 13–18)
Goal: Maintain momentum, expand the audience, and grow the franchise.
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Months 13–15:
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Release consistent updates (new episodes, chapters, or add-ons).
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Expand the universe with additional content (short stories, side quests, or lore deep dives).
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Monetize the project through merchandise, Patreon, or subscriptions.
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Months 16–18:
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Explore partnerships or adaptations (e.g., audiobooks, game versions).
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Collect audience feedback for future development.
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Plan for Season 2, Book 2, or the next major release.
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Phase 6: Legacy & Sustainability (Months 19–24)
Goal: Build a lasting fanbase and revenue stream.
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Months 19–21:
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Create spin-offs, special editions, or exclusive content.
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Develop community-driven initiatives (fan contests, forums, or events).
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Consider licensing or franchising options.
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Months 22–24:
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Evaluate the project’s success and areas for improvement.
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Expand into new mediums (e.g., VR, interactive experiences).
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Plan a long-term content calendar for sustained engagement.
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